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Unity Game Development

UnityGamesThatShip.

2D and 3D games built in Unity, tuned for performance and packed with the live-ops to keep players hooked.

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Games shipped

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Calorie tracking app shown on a phone

Xephlo

Unity Game Development

Trusted by teams at

NETFLIXebayMashablefacebookSAMSUNGSpotify
App launch celebration

OneEngine,EveryPlatform.

Unity lets us build once and ship to mobile, desktop and console. We handle the gameplay, the feel and the live-ops that keep players coming back.

Buttery 60fps on real devices
A core loop that keeps players hooked
Monetisation and live-ops built in
Cross-platform from one codebase

WhatWeDeliver

From first concept to a mature product at scale, we cover the whole surface, front to back, launch to growth.

Mobile Games

2D and 3D games tuned for the phones your players actually own.

3D & Unity

Rich 3D worlds and mechanics built in Unity and Unreal.

AR / VR

Immersive experiences grounded in what the hardware can really do.

Live-Ops

Events, seasons and content updates that keep players coming back.

Monetisation

IAP, ads and battle passes designed to feel fair, not grabby.

Game Porting

Bring your game to new platforms without a rebuild.

EveryCapabilityYouNeed

The building blocks of a modern product, engineered once, hardened in production.

Core Gameplay
Multiplayer
Leaderboards
In-App Purchases
AR / VR
Game Analytics
Cloud Saves
Live-Ops

HowWeWork

A clear, collaborative process, you always know what's happening this week and what lands next.

01

Concept

We shape the core loop and prove the fun with a paper or grey-box test.

02

Prototype

A playable vertical slice to feel the game before full production.

03

Produce

Art, code and systems built out in playable milestones.

04

Polish

Feel, balance and performance tuned until it sings.

05

Launch

Store submission, soft launch and a live-ops plan.

06

Operate

Events and content updates that keep the game alive.

TheStackWeTrust

Battle-tested tools your team can hire for and maintain, not exotic bets with your budget.

Unity
Unreal
Godot
Blender
C#
Photon
ARKit
PlayFab

WhyTeamsPickXephlo

The reason founders keep coming back isn't magic, it's a handful of things we refuse to cut corners on.

Performance-obsessed

60fps on the devices your players actually carry, not just flagships.

Fun-first

We prove the core loop is fun before we build the whole thing.

Built to retain

Live-ops and progression that keep players coming back for more.

Fair monetisation

Revenue that respects the player, because rage-quits don't pay.

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Games shipped

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Players reached

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Avg. store rating

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Avg. D7 retention

BuiltforEverySector

Domain context matters. We've shipped enough in each of these to know where the pitfalls hide.

Hyper-casual
Mid-core
EduTainment
GameFi
Advergaming
AR / VR
Calorie tracking app shown on a phone
Featured build

A Casual Hit With Sticky Retention

We built a snackable mobile game with a loop players couldn't put down, live events to keep it fresh, and monetisation that felt fair, hitting a 55% D7 retention rate.

8M+

Players

55%

D7 retention

Read the case study

โ€œThey nailed the feel. The game runs at a buttery 60fps even on older phones, and the live-ops plan keeps our players hooked week after week.โ€

Hilario Castillo

Founder, Emprenur

WaystoWorkWithUs

Flexible engagement models that fit how you like to build, pick one, or switch as you grow.

Fixed Scope

A defined build, a fixed price, a clear timeline. Best when the requirements are locked.

Best for MVPs & clear specs

POPULAR

Dedicated Team

A full squad, PM, design, engineering, plugged into your roadmap month to month.

Best for scaling products

Staff Augmentation

Drop senior engineers into your existing team to move faster, right now.

Best for extra capacity

CalculatetheROIOfYourAppProject

Every dollar you invest with us should earn its keep. Estimate the return on your upcoming app project in just a few minutes.

Step 1 of 4 ยท Development

Development Costs

One-time cost to build your app

Servers, updates, support per month

Scope & features level

Where your app will live

Questions,Answered

Unity for most mobile and cross-platform games, Unreal for high-end 3D, Godot for lightweight titles. We pick based on your game, not habit.

Let'sBuildaGameWorthPlaying.

Pitch us your game. We'll come back within a business day with honest feedback and a clear next step.

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